During his days as a student, Max partook in his hobby of creating multiplayer maps for various FPSes, and became a prominent member in the mod community. One rainy day, a first party game studio approached him with a job offer he couldn't refuse, and that was it. Max was unexpectedly in the games industry, developing first party titles.
In 2008 he started his own small business in Japan which not only performs outsource work for larger game studios but also develops and releases its own small projects.
Max joins DANGEN as the new CEO, performing administrative tasks while still running his own company.
His FPS skills have long since declined and these days Max mostly plays more cerebral games such as Factorio, Victoria 2 and anything Xcom related.
COO; Scholar of the First Deal
Dan's passion for games was seeded in days of the NES in which he remembers fondly playing Final Fantasy with one character assigned to himself and each of his three brothers. It was SquareSoft's masterpieces of the SNES era that truly enraptured him, however, along with other gems like Actraiser and EVO. Dan is infinitely thankful that the indie scene has not only revived sprite-based games, but has also refined them such that we live in a renaissance of pixel art and incredible 2-D experiences. Dan brings to DANGEN ENTERTAINMENT a wealth of love for games, his experience working with some of the greatest indie studios as an ex-member of Playism, and damn good taste. He has a single-track mind in believing that all things can be improved with cosmic horror; it was true for Ghostbusters and From Software, and damnit it can be true for Fuller House too!
Greatest Internet Sensei
Many years ago in the mysterious year of 2011, Chad (aka Chyadosensei) decided to make a dramatic life decision. He went to Chiba, Japan to do the full 4 years of college to get his Bachelor's degree, like a regular Japanese student. After doing so did his passion for content creation and live streaming fully blossom. Chad has had different roles in the Japanese gaming world, from translating, to content creation, to hosting big events like Tokyo Game Show and BitSummit. As a partnered Twitch streamer, Chad enjoys teaching others Japanese while enjoying his hobby: gaming. He is also the community leader for Japan_Stream and often does translation videos on YouTube for games that have yet to been localized into English. Through his dedication, he has been a bridge connector for Japanese and English speaking content creators and fans alike.
Overlord of Localization
Dan is a freelance translator and interpreter who has worked on literature, manga, and video games for years. Dan's role at Dangen is to manage localizations and work with developers and translators in order to maintain a high standard of quality. He utilizes honest, direct communication between developers and localizers in order to allow everyone's voice to be heard.
Justin Pfeiffer has been an avid gamer since the Atari 2600. He is a retro gaming and soundtrack collector whose interest in Japanese gaming swelled with the PC-Engine CD and he began working at a local import shop in his hometown of Cedar Rapids, Iowa, USA. Since moving to Japan in 2003, he has been involved in the gaming scene through various roles, particularly in the music field, as a reviewer, interviewer, and translator, bridging the gap between the East and West. In addition, he has been organizing and regularly DJing at game music events in Japan for the past nine years, appearing in events such as Diggin’ in the Carts, Live Communicated Rockman and Blind Spot Live. Having built up a wealth of knowledge and network around the world, he is excited to join the like-minded team at DANGEN and focus his passion and energy toward the indie gaming scene.
Passionate about adventures related to new software technologies, Sal landed his first job in Japan with NEC in 2011. It was there that he first used a video game engine and his interest in making video games skyrocketed. He is in charge of porting and quality assurance at DANGEN Entertainment. Sal has been working full time in the video game industry as a programmer since 2015.
Explorer of Language
Aki Tatsumi started learning English in earnest after coming back from the U.K. where she stayed for 2 years. Then, she started her career as an independent translator while working as a localization coordinator. When she was a child, the Famicom was released and gained popularity all over Japan, but unfortunately, it had never arrived at her house, and her life went on without giving her the chance to play any games. Later, while reviewing her attitude toward work after marriage and childbirth, she became convinced that translation was her life passion, and through encountering DANGEN, she also learned about how deep game stories could really be. Now, she gets excited whenever she gets a chance to do translation work for a new game. Language is abstract, but so interesting! She looks forward to delivering a lot of passion-filled games created by people all over the world to everyone in Japan through translation.
Friendly Neighborhood Game Dev
Scott Steffes has been developing small to medium scale video games since 2010. In his free time he makes YouTube tutorials covering technical aspects of Unity game development that are rarely touched on in beginner and intermediate tutorials. At Dangen he provides development assistance to many of Dangen's developers. Having worked on dozens of 3D and 2D games Scott is able to provide veteran advice and programming help to save developers' valuable time. He also helps developers investigate the feasability of adding new technologies like website integration and shader effects to their games.